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walk in sand setup issue Dec. 11, 2017, 9:52 a.m.

oh ok thanks for the tips i try this solution right now. it make sense..

walk in sand setup issue Dec. 11, 2017, 8:38 a.m.

Hi everyone,

im trying to build a simple setup for an animal walking in the sand. in my first test i had a lot of particle shaking on the ground during the whole animation. to avoid that i tried to play with awaken by geometry node and tik the auto sleep box in my grain solver.

-first i thought this tool was made to optimize simulation and gain simulation time but for the moment it seems to make it longer by calculating the volume of the moving shape.

-then i think that im obviously missing something because my particles fall asleep but never awaken by the moving shape

please someone have tips on this?



i put in attachement my scene and the alembic i use for the sim

thank you very much!