Fredrik Averpil
fredrikaverpil
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Recent Forum Posts
How to show simple PySide window in Houdini Apprentice? April 5, 2017, 10:05 a.m.
Oh, excellent. Thanks - I was looking to parent the window to Houdini actually. In fact, I'd like to dock it if possible. I'll dig further into this.
By the way, do you know if there is any way I can execute Python code on Houdini startup?
For example with Maya, it looks for a “userSetup.py” file in a specific PATH. If found, it executes it. Anything like that with Houdini?
Cheers!
By the way, do you know if there is any way I can execute Python code on Houdini startup?
For example with Maya, it looks for a “userSetup.py” file in a specific PATH. If found, it executes it. Anything like that with Houdini?
Cheers!
How to transform null from another network? April 5, 2017, 3:32 a.m.
Hi,
I just tried importing an FBX. When importing the FBX I get a node tree of null nodes and geometry nodes. The null nodes inherit the pivot placement from Maya, and I can predictably translate these transform nodes. Awesome.
However, the null nodes aren't updated if I update the FBX. This forces me to completely delete the FBX network and re-import the FBX.
Since I need to transform the null nodes, I need to figure out a way to do this from outside of the FBX network. How can this be achieved?
Cheers!
I just tried importing an FBX. When importing the FBX I get a node tree of null nodes and geometry nodes. The null nodes inherit the pivot placement from Maya, and I can predictably translate these transform nodes. Awesome.
However, the null nodes aren't updated if I update the FBX. This forces me to completely delete the FBX network and re-import the FBX.
Since I need to transform the null nodes, I need to figure out a way to do this from outside of the FBX network. How can this be achieved?
Cheers!
How to show simple PySide window in Houdini Apprentice? April 5, 2017, 3:09 a.m.
Hey Rob,
Thanks so much, that was it. Now it works great.
About registering the widget in a session; I'm importing a proprietary Python package which consists of many submodules and each submodule creates numerous widgets to present a user interface. What's the recommended approach in this case?
Should I register each and every widget (or window) with Houdini?
Thanks so much, that was it. Now it works great.
About registering the widget in a session; I'm importing a proprietary Python package which consists of many submodules and each submodule creates numerous widgets to present a user interface. What's the recommended approach in this case?
Should I register each and every widget (or window) with Houdini?