Isaac Ashdown
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How to set StaticMeshComponent Mobility? Nov. 25, 2022, 10:03 a.m.
Hello,
When a HDA has a StaticMeshComponent output, it creates one with the Mobility set to Movable. I would like my outputs to have Mobility set to Static. How is this possible? I don't see it listed on this page: https://www.sidefx.com/docs/unreal/_attributes.html [www.sidefx.com]
Thanks,
Isaac
When a HDA has a StaticMeshComponent output, it creates one with the Mobility set to Movable. I would like my outputs to have Mobility set to Static. How is this possible? I don't see it listed on this page: https://www.sidefx.com/docs/unreal/_attributes.html [www.sidefx.com]
Thanks,
Isaac