lynbo

lynbo

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Character Tools / cant apply materials to rigged character May 22, 2012, 1:08 p.m.

I tried that and didn't seem to get it to work, my own ignorance, I missed the delete attribute box, I went back and looked just now, duh, I must be pattern blind, however I did find I had left the Visualize attribute checked on the Paint Capture node, I found I also had to check the delete point colors param in the deform node later in the chain. This is all of course in the Skin node, in the deform rig.
Thanks much!

Character Tools / cant apply materials to rigged character May 21, 2012, 8:28 p.m.

I have a character that I have setup using the autorig tools. It seems to have added some Cd or UV attributes that are rendering instead of my chosen materials. I get my last viewed Infa-red capture weight painting colors applied to my character.

What have I done wrong?!
any ideas?

keep in mind this ( character rigging ) is not my field of speciality. If I could have someone else do it I would. Just gotta power through.
Thanks

Should I go back to Blender? May 8, 2009, 3:19 p.m.

You can solve any complex effects problem with Houdini. It is also the best tool for people who want to understand the fundamental structure of computer graphics.

I can't begin to tell you how many times I have said this very thing,
In so many words.
I have a much better understanding of 3D and CG as a result of
my experience with Houdini. This is after some time working in the field.
It's mind expanding I tell ya!