slade
slade
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Recent Forum Posts
irradiance map bug Aug. 9, 2005, 6:57 p.m.
hey andrew i am using build 319. i will give the new windows build a go if the same thing happens I will post a hipnc file.
Thanks you
cheers
Bjorn
Thanks you
cheers
Bjorn
irradiance map bug Aug. 9, 2005, 3:21 a.m.
in H8 while rendering global illumuniation (full irradiance) couple of issues arise.
1) mantra just cannibalizes my ram after rendering has finish even on low sample settings.
2) i3dconvert fails to read the irradiance cache and thus able to convert to a bgeo
I guess this is a bug.
because everything works fine in H7
slade :cry:
1) mantra just cannibalizes my ram after rendering has finish even on low sample settings.
2) i3dconvert fails to read the irradiance cache and thus able to convert to a bgeo
I guess this is a bug.
because everything works fine in H7
slade :cry:
Is this possible in Houdini ?? Aug. 25, 2004, 1:55 p.m.
yjyoung good looking (“thanks alot”) for your advice it worked like a charm, Now i am going to convert tons of mocap data into bclip this is a great, its finally working for me
Franks and Beans
Bjorn
Franks and Beans
Bjorn