William Harley

william_harley

About Me

I started my career doing lighting, lookdev and VFX in Cape Town. Always looking to streamline the character rigging and animation process I got involved in setting up a rigging tools in houdini and assisting animators to get used to the new tools, I have fallen in love with CFX, building rigs ...  more
EXPERTISE
Generalist
INDUSTRY
Film/TV

Connect

LOCATION
Cape Town, South Africa
WEBSITE

Houdini Skills

ADVANCED
Procedural Modeling  | Digital Assets  | Character Rigging  | Lighting  | Pyro FX  | VEX
INTERMEDIATE
Environments  | Motion Editing  | Animation  | Hair & Fur  | Cloth  | Crowds  | Muscles  | Solaris  | Karma  | Fluids  | Destruction FX  | Realtime FX  | PDG  | Python

Availability

Not Specified

My Badges

SideFX Staff
Since Oct 2023

My Tutorials

obj-image Masterclass
APEX Rigging | Masterclass
obj-image Intermediate
Luchador & Chicken

Recent Forum Posts

APEX Reverse foot doesn't affect ik_tip Oct. 14, 2025, 3:22 p.m.

Your welcome.

Is it possible to drive an animation with a control? Oct. 13, 2025, 10:23 a.m.

Hi, This is a little more advanced. But you can use channel prims to drive the animation.

Is this a bug?? Any fix? Oct. 13, 2025, 8:31 a.m.

Hi, it looks like the shears are messing with the pivot position. You can delete the transform attrib after the fuse to reset the scales. or you can add a wrangle node to reset the scale using a polar decomposition. 3@transform = polardecomp(@transform);