In Rigids III we will tackle the complex task of destroying a vehicle! Included with the lesson is a high resolution helicopter that we will smash into the ground. We talk extensively about the mysterious "hard" and "cone twist" constraints, as well as strategies to combine them with the "glue" constraint in order to achieve the looks of different physical materials under stress. Perhaps most importantly, an efficient workflow is described in order to keep this complexity manageable as well as art directable. As a bonus, we will also render our final work in Mantra as well as export to the Alembic file format in order to read into other packages if we desire!



CREATED BY

STEVEN KNIPPING

Applied Houdini is a production quality oriented series created by Steven Knipping, currently a Senior Rigid Body Destruction / FX Technical Director at Lucasfilm's Industrial Light & Magic: Avengers: Infinity War, Star Wars: The Last Jedi, Rogue One: A Star Wars Story, Star Wars: The Force Awakens. Benefit from production proven workflows while also getting an in depth explanation of why things works they way they do. Best of all - each video is crammed with actual information and footnotes instead of gratuitous talking and dead space!

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COMMENTS

  • afranureren 7 years, 10 months ago  | 

    thank you sir

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