ASSEMBLING YOUR CITY!
1 | Procedural Building Modules
The basis of cities are their buildings, but how do you start creating them while keeping an overview? That is what we will be doing in this tutorial.
2 | Layout Generation
In this tutorial we will set the basis for the layout generation in this series. We start by dividing up the complex issue which is layout generation and in the end have a framework which is going to help us in the upcoming tutorials.
3 | Room Setup
In this tutorial we will be going over subdividing polygons while maintaining control.