This lesson shows how to use the Shatter option in Houdini's Boolean tool.

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SIDEFX

For over thirty five years, SideFX has been providing artists with procedural 3D animation and visual effects tools designed to create the highest-quality cinematic results. We are passionate about what our customers do because our roots are in production, both as artists and as pioneering technical innovators.

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COMMENTS

  • Strob 5 years, 7 months ago  | 

    Amazing tool thanks for the tutorial! Nice to see some serious advancement in Houdini modeling.

  • ebee 5 years, 6 months ago  | 

    Can you add another bevel to the outer edges of the first bevel in this case? So that the edges of the carved out area would be smooth.

  • SergVideo 5 years, 5 months ago  | 

    Thank you! It's very interesting. Could you share the project file as it contains a lot of interesting moments?

  • teriyakistyle 5 years, 1 month ago  | 

    40 or 50 clicks and a dozen or so adjustments for a single panel line seems inefficient - not sure I would call this quick or easy.

  • RyuKu 4 years, 11 months ago  | 

    Thank you for the tutorial. Could you tell - if there is among created nodes the parameter allowing us to make Shatter not inside of geometry, but outside?

  • art3mis 3 years, 5 months ago  | 

    Why no scene file?

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