This tutorial shows you how to build a slicer asset in Houdini which takes any geometry and rebuilds it with slices. The count, thickness and angle of the slices can be adjusted however you need them.

A tutorial by Simon Fiedler

COMMENTS

  • Frederike 2 weeks ago  | 

    node cookie and node divide doesn't do not exist anymore; what can you replace them with?

  • teleliq 1 week, 4 days ago  | 

    Take a look at the boolean SOP instead

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