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In this tutorial I will teach you how you can sim any kind of geometry a client gives you. It doesn't matter if the cloth you get is broken, non stitched or has crazy meshes. With this tip, you will be able to keep the uvs and get away with remeshing the cloth to get away the best out of houdini vellum solver. We will sim and then project the sim onto the original cloth. Yes, that means you keep uvs, keep same geo and sim with a different piece of cloth.
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