In this lesson, you will learn how to create a procedural asset in Houdini then publish it for use in UE4. You will also learn how to promote parameters to build a UI for the asset which show up in the Details panel in the Unreal Editor. This lesson will help you get comfortable working back and forth between Houdini and UE4.

COMMENTS

  • cheesepants 1 year, 5 months ago  | 

    I follow the tutorial but when I import the digital asset in unreal 4.10 the houdini logo remains and my digital asset does not load the geometry. I downloaded the haunted staircase and it works. But I am not sure why my digital assets don't work. I am in houdini 15.5.489. I have re installed different versions of houdini to test it out but neither of them work. I am using a mac book pro.

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