EXPORT PARTICLES TO MAYA USING ARNOLD RENDERER
Welcome to Varomix Trix, in this series I'll show you tricks that I've learned along the way in my career, some are really simple but I think all of them will be useful.
In this lesson we'll learn how to Export Houdini native particles to Maya using the very cool Arnold Renderer, this is a great option since Arnold comes by default with Maya and you might already have your pipeline using it.
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Houdini Engine to Unreal Engine Workflow ►https://mixtrn.com/course/houdini-engine-to-unreal-engine-workflow/
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