This very short tutorial looks at using image planes, and the new 'per light' option in Houdini 10 to create extra image planes to separate out diffuse, specular, and gi lighting.
NOTE THIS WORKFLOW HAS BEEN REFINED IN HOUDINI 12, YOU CAN RENDER A WIDER VARIETY OF PER LIGHT PASSES. SEE THE LIGHTING IN HOUDINI 11 VIDEO, AND H12 PASSES VIDEO
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