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In this tutorial, I will go over two different workflows to use the Vellum brush to art-direct and "sculpt" cloth simulations. Addressing feedback can sometimes be difficult when doing simulations, but the Vellum Brush introduces a new level of control that very easily allows you to incorporate last-minute changes. This is a short tutorial working almost like a cheat sheet to know which settings you need to focus on so you can start creating and adjusting complex cloth simulations in minutes.

CREATED BY

CIRO CARDOSO

Lead Environment\LookDev Artist at Axis Studios || Gnomon Instructor || Autodesk Speaker || Self-taught artist, author, and part-time ninja 🥷 ||

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COMMENTS

  • mic.linder 1 week ago  | 

    Great quick-start!
    //Mic

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