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If you thinking about using Houdini to create art for your Game Jam, this is the perfect place to start. Game artist Simon Verstraete covers Houdini basics, simple workflows, instancing, Houdini Engine, and the Game Jam Starter Kits which provide a collection of pre-built tools you can use right away.



Simon is a tech Artist that loves building procedural tools and assets. By adding more and more procedural approaches to his workflow, he is able to build 3D models with speed and flexibility. During his studies at Digital Arts and Entertainment, he taught himself how to work with Houdini. After his studies, he started working on Ary and the Secret of Seasons at eXiin. Currently he is a Houdini freelancer and focuses on creating procedural content.

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