The OpenCL SOP and DOP allow you to take advantage of your GPU to do computations. This Masterclass walks through how to use the OpenCL SOP. It also addresses when you should use OpenCL, and when you should use VEX.

COMMENTS

  • NFX 7 years, 1 month ago  | 

    Amazing tutorial!

  • TwinSnakes007 7 years, 1 month ago  | 

    The headache was worth it. Awesome content here....makes me want to look for parallel algorithms to implement.

  • Enivob 7 years, 1 month ago  | 

    Thanks for letting me know right up front that I should use VEX instead of OpenCL. I did not watch the rest of the video.

  • Maurits 7 years, 1 month ago  | 

    This will make my live allot easier when working with opcenCL.

  • Marcolax 7 years, 1 month ago  | 

    This is gold stuff! Thanks for sharing.

  • JohnDraisey 7 years, 1 month ago  | 

    Suddenly I never want to touch OpenCL, lol. VEX all the way!

  • Cracklings 7 years, 1 month ago  | 

    OpenCL is actually made much easier in Houdini than I thought it would be. Thanks for making this!

  • pbdj 7 years, 1 month ago  | 

    Vex all the way.

  • ThomasHelzle 6 years ago  | 

    Thanks a ton!!!
    That was much easier than I expected.
    I was able to implement a Reaction/Diffusion kernel rather quickly with your help and it runs realtime up to 2mil points... :-)

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