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Learn fast and easy ways of creating cloth simulation with Vellum

CREATED BY

MARIO LEONE

I'm Mario, a Lead Technical Artist at Triarts, originally from Italy and now based in Cusco, Peru. I started as a photographer and moved into 3D and VFX in 2022. Since then I've worked on Secret Level for Prime Video, Marathon directed by Alberto Mielgo, Sky: Children of the Light and The Quinta's Ghost. At Triarts, Unreal Engine and the PCG framework are my daily tools; I lead technical artists across procedural environments, real-time FX, tools and pipeline. I'm a SideFX Houdini Certified Instructor and Unreal Authorized Instructor. I teach Houdini and Unreal Engine online at Voxel School, Madrid, share Houdini tutorials on NodeFlow, and give talks at conferences. My work has been featured by NVIDIA, 3D World, Creative Bloq and The Rookies (winner, 2024). I also mentor artists 1-to-1 in Houdini, Unreal and PCG, in English, Italiano and Español. Free 30-min call: https://marioleone.dev/mentorship Portfolio and work: https://marioleone.dev NodeFlow on YouTube: https://www.youtube.com/@nodeflowhoudini

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