Learn How to Render and composite Z-Depth in Houdini

In this Houdini 16 tutorial, I go over how to render a Z-Depth pass and then bring in a high dynamic range EXR image into a Houdini compositing node to create a 2D Depth of Field.

 

COMMENTS

  • JohnDraisey 7 years, 6 months ago  | 

    Um, I honestly thought Houdini just did fire and smoke when I first started. No one told me it could do this too!

    And to think I've been using Nuke like a chump all these years...

  • CgiNerd 7 years, 6 months ago  | 

    I thought the same thing at first too. I'm glad you found the tutorial useful.

  • petr.chel 3 years, 1 month ago  | 

    But how to do z for volume?

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