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To finish off the Vellum Belts mini-series, I continue onto Part 2 where I attach the Belt to different types of animations and I demonstrate how to use a HDA Belt Generator tool I created for Houdini.  I also demonstrate how to create your own Belt Generator and your own HDA!

CREATED BY

BUBBLE PINS

Transitioning from a coder to a 3D artist. Houdini was the best option for me after I explored a different number of 3D software applications. I love the procedural workflow in Houdini and how easily accessible the attributes of the geometry are available to the user. This makes it a lot easier to focus on creating a good render and less time wasted on trying to figure out how to access certain geometry points or edges.

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