In this video, we're going to look at how to re-topologize using the TopoBuild tool inside Houdini. We import a highres scanned mesh geometry and then using the TopoBuild tool, turn it into a templated mesh that we can “draw” live on. We change the display options to Hidden Line Ghost to see the new topobuild mesh more clearly. TopoBuild allows us to place guide points, which we then use to create geometry from. Additionally, we can pull out faces by clicking on an edge 

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SIDEFX

For over thirty five years, SideFX has been providing artists with procedural 3D animation and visual effects tools designed to create the highest-quality cinematic results. We are passionate about what our customers do because our roots are in production, both as artists and as pioneering technical innovators.

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COMMENTS

  • anon_user_62590084 5 years, 4 months ago  | 

    How exactly did you mirror the topology so well?
    When ever I use the mirror function it places a copy of the topology across the model in a random place.

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