USD AUTHORING WITH SOLARIS
TOTAL DURATION: 3h 7m 37s
Solaris is Houdini’s environment for layout, lookdev and lighting and is built on USD, the open source Universal Scene Description format created by PIXAR. This makes Solaris a great environment for interacting and authoring USD scenes and assets. USD is an optimized system for organizing your assets that allows for efficient workflows for teams or individuals.
In this course, you will continue the conversation about what USD is, and how you author it using Solaris. Some of the topics that will be covered include: bringing USD files into Solaris, how to work with USD layers, and an analysis of what is happening inside of USD files. The goal for this course is to build a strong foundation of USD concepts in Solaris in order for you to be able to build scenes and workflows.
COMMENTS
traileverse 3 weeks, 5 days ago |
Truly awesome to see more USD/Solaris content. Looking forward to seeing advanced USD stuff as well.
lorsange 6 days, 22 hours ago |
Hi again Peter, get same problem here with #2 "Sublayer & Reference" section
Get errors on the Reference node:
Error Unable to find layer file: -
Warning Fixed invalid USD path: /_
Works only with previous "reference" node asset, and don't understand /`@soucename` variable, only with hardcoded /simple_scene
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