Houdini Main Changelogs

21.0.489

Backport for r517701 - Removed shiboken6 import from Stage Manager view. This was left out from an earlier version with a bug fix

Mon. September 29, 2025
21.0.489

Fixed jitter in the viewport's FPS display during realtime playback, which made it falsely appear as if it was unable to maintain realtime playback.

Mon. September 29, 2025
21.0.489

Fixed a bug where some textures wouldn't load properly if they were being re-loaded a second time

Mon. September 29, 2025
21.0.489

Added support for multiple target shapes per muscle in the Otis Muscle and Tissue Configure SOP.

Mon. September 29, 2025
21.0.489

Added Shape Attribute parameter to Muscle Mirror SOP as well as ensuring that tpose attribute is mirrored instead of created from mirrored P values.

Mon. September 29, 2025
21.0.489

Improvements to FEM Deform for Otis compatibility:

  • Added a toggle to ignore stiffness attributes.
  • Added a piece parameter for piecewise deformation.
Mon. September 29, 2025
20.5.737

Fixed an issue with Python-based PDG nods failing to generate work items when a parameter error occurs, even if the pdg.ExpressionError exception is caught during parameter evaluation.

Mon. September 29, 2025
21.0.489

Fixed an issue with Python-based PDG nods failing to generate work items when a parameter error occurs, even if the pdg.ExpressionError exception is caught during parameter evaluation.

Mon. September 29, 2025
20.0.1209

Fixed an issue with Python-based PDG nods failing to generate work items when a parameter error occurs, even if the pdg.ExpressionError exception is caught during parameter evaluation.

Mon. September 29, 2025
20.5.737

Added multiParmTab and setMultiParmTab to hou.NetworkEditor.

Mon. September 29, 2025
21.0.489

Added multiParmTab and setMultiParmTab to hou.NetworkEditor.

Mon. September 29, 2025
21.0.489

Add a line to the HUD Info in the APEX Animate state to show the hotkeys for displaying the selection set HUD panels.

Mon. September 29, 2025
21.0.489

Removed the global state check in hou.ui.setHideAllMinimizedStowbars(). We can't assume that all the stow bars have the global state since new stowbars aren't affected by the global state on creation.

Mon. September 29, 2025
21.0.489

Recompute affected point normals on the Smooth SOP will now properly only recompute the affected point normals.

Mon. September 29, 2025
21.0.489

Fix a bug where sprites would not render correctly when the gl_spritetex point attribute was set to a valid path.

Mon. September 29, 2025
21.0.489

Scene Import now properly handles `material_override` SOP data for MaterialX materials (as well as the Principled Shader)

Mon. September 29, 2025
21.0.486

Fixed a bug where floating panels wouldn't properly resize and would cause other issues when enabling fullscreen mode

Fri. September 26, 2025
21.0.486

Fixed a bug where outlines wouldn't be drawn in the LOPs viewport, if rendering with a delegate that provides OpenGL Prim ID textures

Fri. September 26, 2025
21.0.486

Fixed an issue where exporting videos with the AMF video encoders would result in a cryptic error message if the width was not evenly divisible by 2.

Fri. September 26, 2025
20.5.734

Fix a bug in Guide Groom's barborient update code where vertex indices weren't converted to point indices prior to accessing point attributes.

Fri. September 26, 2025
21.0.486

Fixed a bug where Work Lights/Scene Lights buttons were unselected when LMB-hold triggerd the RMB menu.

Fri. September 26, 2025
21.0.486

The Image ROP can now write .tx files.

Fri. September 26, 2025
21.0.486

Fixed APEX Scene Add Animation to work with an empty character name.

Fri. September 26, 2025
21.0.486

Fixed a crash in the Copernicus network editor when undoing the deletion of a node that previously had its 3D Output flag set.

Fri. September 26, 2025
20.5.734

Fixed an issue where Shift+wheel scroll in input field resulted in a small non-zero value.

Fri. September 26, 2025