Houdini Main Changelogs
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21.0.492 | No longer hide docked HUD windows when moving a dock stack. Properly restore HUD handle position, size, title text and visibility, toolbar visibility, and locked state upon leaving and re-entering the state. Fix a bug where the toolbar would display on all docked windows upon leaving and re-entering the state. |
Thu. October 2, 2025 |
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21.0.492 | Fix a bug where the mirroring in the autorig builder was not working well enought with custom bodysides. |
Thu. October 2, 2025 |
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21.0.491 | Hardcoded the PBR Texture Set MaterialX nodegraph with GLSL to fix a Vulkan nodegraph compile error. |
Wed. October 1, 2025 |
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21.0.491 | Update the USD library to include a fix for rendering draw mode stand-ins for prims with only render and proxy geometry (and nodefault geometry). |
Wed. October 1, 2025 |
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21.0.491 | Fixed foot and limb componenent to get the guidesource string from the FindCharacterElement output which cleans up the the naming for mapping. Converted the graphlib.bgeo and packedgraphlib.bgeo to apex script. |
Wed. October 1, 2025 |
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21.0.491 | When setting up the parameter interface for inputs in APEX Script, it will now look for a 'help' or 'tooltip' entry in the parameter preset kwargs and set the tooltip accordingly. |
Wed. October 1, 2025 |
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21.0.491 | Fix a bug where an existing gl_lit attrib on the skeleton broke the Rig State for the Autorig Builder. |
Wed. October 1, 2025 |
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21.0.490 |
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Tue. September 30, 2025 |
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20.5.738 | Fixed an infinite recursion bug in the LPE Tag LOP pypanel with Qt6. |
Tue. September 30, 2025 |
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20.5.738 | Backport for r517758 Edit Lop - fixed bug where directly editing transform values in parm dialog failed with python errors |
Tue. September 30, 2025 |
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21.0.490 | Test Geometry: Otto Muscle and Tissue Simulation recipe now has the display flag set on the muscles and unnecessary tension line overrides removed. |
Tue. September 30, 2025 |
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21.0.490 | Added a check for the active parameter pane (including a floating pane in the Network View) for the Viewer State for the following muscle SOPS:
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Tue. September 30, 2025 |
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21.0.490 | Backport for r517759 Edit LOP - Fixed bug where enabling physics threw python errors. A named argument to the HOM functions importLop and expandedPaths were incorrect. |
Tue. September 30, 2025 |
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21.0.490 | Backport for r517758 Edit Lop - fixed bug where directly editing transform values in parm dialog failed with python errors |
Tue. September 30, 2025 |
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21.0.490 | Add an action to the right click menus of HUDs in the APEX Animate state to open the HUD Handle preferences. |
Tue. September 30, 2025 |
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21.0.490 | Fixes python error for Tab Submenu dropdown button when Recie Builder is set to 'Tool' category. |
Tue. September 30, 2025 |
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20.5.738 | Fixed a bug where when an attribute that is the wrong size is added to a mesh, the values that overflow the length could appear on other meshes. This would happen in LOPs when multiple meshes are consolidated |
Tue. September 30, 2025 |
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21.0.490 | Fixed a bug where when an attribute that is the wrong size is added to a mesh, the values that overflow the length could appear on other meshes. This would happen in LOPs when multiple meshes are consolidated |
Tue. September 30, 2025 |
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20.5.738 | Fixed a bug where some textures wouldn't load properly if they were being re-loaded a second time |
Tue. September 30, 2025 |
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21.0.490 | PySide Recipe Error Houdini 21
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Tue. September 30, 2025 |
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21.0.490 | Add proper update behavior for setting values with the channel widget for the config controls in the rig state. Add option to use action buttons in the channel widget. All button controls that set string values will automatically get such an action button. e.g. all of the config controls that set tags in the Rig State. This way all the functionality of the controls can now also be triggered directly via the channel widget |
Tue. September 30, 2025 |
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21.0.490 | Rig State: Fix the placement of new guide joints to match exactly the drag and drop positions. Fix the template drag and drop interaction. Fix the text drawable for skeleton drag and drop interaction. Add text prompt to make it more clear what to do for the component catalog drag and drop actions |
Tue. September 30, 2025 |
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20.5.737 | Backport for r517701 - Removed shiboken6 import from Stage Manager view. This was left out from an earlier version with a bug fix |
Tue. September 30, 2025 |
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21.0.489 | Backport for r517701 - Removed shiboken6 import from Stage Manager view. This was left out from an earlier version with a bug fix |
Mon. September 29, 2025 |
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21.0.489 | Fixed jitter in the viewport's FPS display during realtime playback, which made it falsely appear as if it was unable to maintain realtime playback. |
Mon. September 29, 2025 |