Houdini Main Changelogs

12.5.219

The GasAdvect DOP now has options controlling whether to update particle position, and to set a named velocity attribute to the equivalent displacement as the advection over the timestep.

Tue. November 6, 2012
12.5.219

The GasAdvect DOP now has options controlling whether to update particle position, and to set a named velocity attribute to the equivalent displacement as the advection over the timestep.

Tue. November 6, 2012
12.5.219

The GasAdvect DOP now has options controlling whether to update particle position, and to set a named velocity attribute to the equivalent displacement as the advection over the timestep.

Tue. November 6, 2012
12.5.219

Fixed a crash in certain cases when reordering VOP node inputs.

Tue. November 6, 2012
12.5.219

Fixed a crash in certain cases when reordering VOP node inputs.

Tue. November 6, 2012
12.5.219

Fixed a crash in certain cases when reordering VOP node inputs.

Tue. November 6, 2012
12.5.219

Fixed a crash in certain cases when reordering VOP node inputs.

Tue. November 6, 2012
12.5.219

Fixed a crash in certain cases when reordering VOP node inputs.

Tue. November 6, 2012
12.5.219

Fixed a crash in certain cases when reordering VOP node inputs.

Tue. November 6, 2012
12.5.219

Fixed rare cases where an asset with an empty Python expression would be saved as a compiled asset.

Tue. November 6, 2012
12.5.219

Fixed rare cases where an asset with an empty Python expression would be saved as a compiled asset.

Tue. November 6, 2012
12.5.219

Fixed rare cases where an asset with an empty Python expression would be saved as a compiled asset.

Tue. November 6, 2012
12.5.219

Fixed rare cases where an asset with an empty Python expression would be saved as a compiled asset.

Tue. November 6, 2012
12.5.219

Fixed rare cases where an asset with an empty Python expression would be saved as a compiled asset.

Tue. November 6, 2012
12.5.219

Fixed rare cases where an asset with an empty Python expression would be saved as a compiled asset.

Tue. November 6, 2012
12.5.218

Modified ray traced velocity blur of volumes so that it uses an approach similar to that used with micropolygon rendering. This new algorithm replaces the advection approach used in H11 with one that uses diced microvoxels to evaluate motion blur intersections against volumes. The shading quality parameter will now affect the performance and quality of velocity blur when rendering ray traced volumes.

Mon. November 5, 2012
12.5.218

Modified ray traced velocity blur of volumes so that it uses an approach similar to that used with micropolygon rendering. This new algorithm replaces the advection approach used in H11 with one that uses diced microvoxels to evaluate motion blur intersections against volumes. The shading quality parameter will now affect the performance and quality of velocity blur when rendering ray traced volumes.

Mon. November 5, 2012
12.5.218

Modified ray traced velocity blur of volumes so that it uses an approach similar to that used with micropolygon rendering. This new algorithm replaces the advection approach used in H11 with one that uses diced microvoxels to evaluate motion blur intersections against volumes. The shading quality parameter will now affect the performance and quality of velocity blur when rendering ray traced volumes.

Mon. November 5, 2012
12.5.218

Modified ray traced velocity blur of volumes so that it uses an approach similar to that used with micropolygon rendering. This new algorithm replaces the advection approach used in H11 with one that uses diced microvoxels to evaluate motion blur intersections against volumes. The shading quality parameter will now affect the performance and quality of velocity blur when rendering ray traced volumes.

Mon. November 5, 2012
12.5.218

Modified ray traced velocity blur of volumes so that it uses an approach similar to that used with micropolygon rendering. This new algorithm replaces the advection approach used in H11 with one that uses diced microvoxels to evaluate motion blur intersections against volumes. The shading quality parameter will now affect the performance and quality of velocity blur when rendering ray traced volumes.

Mon. November 5, 2012
12.5.218

Modified ray traced velocity blur of volumes so that it uses an approach similar to that used with micropolygon rendering. This new algorithm replaces the advection approach used in H11 with one that uses diced microvoxels to evaluate motion blur intersections against volumes. The shading quality parameter will now affect the performance and quality of velocity blur when rendering ray traced volumes.

Mon. November 5, 2012
12.5.218

Added parameters for customizing Bullet's sleeping threshold for linear and angular velocity. Additionally, the current deactivation time is now exposed in the details view.

Mon. November 5, 2012
12.5.218

Added parameters for customizing Bullet's sleeping threshold for linear and angular velocity. Additionally, the current deactivation time is now exposed in the details view.

Mon. November 5, 2012
12.5.218

Added parameters for customizing Bullet's sleeping threshold for linear and angular velocity. Additionally, the current deactivation time is now exposed in the details view.

Mon. November 5, 2012
12.5.218

Added parameters for customizing Bullet's sleeping threshold for linear and angular velocity. Additionally, the current deactivation time is now exposed in the details view.

Mon. November 5, 2012