Houdini Main Changelogs

12.5.218

Modified ray traced velocity blur of volumes so that it uses an approach similar to that used with micropolygon rendering. This new algorithm replaces the advection approach used in H11 with one that uses diced microvoxels to evaluate motion blur intersections against volumes. The shading quality parameter will now affect the performance and quality of velocity blur when rendering ray traced volumes.

Mon. November 5, 2012
12.5.218

Modified ray traced velocity blur of volumes so that it uses an approach similar to that used with micropolygon rendering. This new algorithm replaces the advection approach used in H11 with one that uses diced microvoxels to evaluate motion blur intersections against volumes. The shading quality parameter will now affect the performance and quality of velocity blur when rendering ray traced volumes.

Mon. November 5, 2012
12.5.218

Added parameters for customizing Bullet's sleeping threshold for linear and angular velocity. Additionally, the current deactivation time is now exposed in the details view.

Mon. November 5, 2012
12.5.218

Added parameters for customizing Bullet's sleeping threshold for linear and angular velocity. Additionally, the current deactivation time is now exposed in the details view.

Mon. November 5, 2012
12.5.218

Added parameters for customizing Bullet's sleeping threshold for linear and angular velocity. Additionally, the current deactivation time is now exposed in the details view.

Mon. November 5, 2012
12.5.218

Added parameters for customizing Bullet's sleeping threshold for linear and angular velocity. Additionally, the current deactivation time is now exposed in the details view.

Mon. November 5, 2012
12.5.218

Added parameters for customizing Bullet's sleeping threshold for linear and angular velocity. Additionally, the current deactivation time is now exposed in the details view.

Mon. November 5, 2012
12.5.218

Added parameters for customizing Bullet's sleeping threshold for linear and angular velocity. Additionally, the current deactivation time is now exposed in the details view.

Mon. November 5, 2012
12.5.218

Implemented hou.Attrib.qualifier() which returns the attribute's type qualifier.

Mon. November 5, 2012
12.5.218

Implemented hou.Attrib.qualifier() which returns the attribute's type qualifier.

Mon. November 5, 2012
12.5.218

Implemented hou.Attrib.qualifier() which returns the attribute's type qualifier.

Mon. November 5, 2012
12.5.218

Implemented hou.Attrib.qualifier() which returns the attribute's type qualifier.

Mon. November 5, 2012
12.5.218

Implemented hou.Attrib.qualifier() which returns the attribute's type qualifier.

Mon. November 5, 2012
12.5.218

Implemented hou.Attrib.qualifier() which returns the attribute's type qualifier.

Mon. November 5, 2012
12.5.218

Added methods to HOM for creating objects and relationships from a Python DOP, and for updating the list of affectors and affected objects in a relationship.

Mon. November 5, 2012
12.5.218

Added methods to HOM for creating objects and relationships from a Python DOP, and for updating the list of affectors and affected objects in a relationship.

Mon. November 5, 2012
12.5.218

Added methods to HOM for creating objects and relationships from a Python DOP, and for updating the list of affectors and affected objects in a relationship.

Mon. November 5, 2012
12.5.218

Added methods to HOM for creating objects and relationships from a Python DOP, and for updating the list of affectors and affected objects in a relationship.

Mon. November 5, 2012
12.5.218

Added methods to HOM for creating objects and relationships from a Python DOP, and for updating the list of affectors and affected objects in a relationship.

Mon. November 5, 2012
12.5.218

Added methods to HOM for creating objects and relationships from a Python DOP, and for updating the list of affectors and affected objects in a relationship.

Mon. November 5, 2012
12.5.218

Fixed two bugs with the floating inspect window in MPlay:

  • it no longer incorrectly flips from bottom to top when it didn't need to
  • using the inspect window with gamma and a LUT no longer crashes.
Mon. November 5, 2012
12.5.218

Fixed two bugs with the floating inspect window in MPlay:

  • it no longer incorrectly flips from bottom to top when it didn't need to
  • using the inspect window with gamma and a LUT no longer crashes.
Mon. November 5, 2012
12.5.218

Fixed two bugs with the floating inspect window in MPlay:

  • it no longer incorrectly flips from bottom to top when it didn't need to
  • using the inspect window with gamma and a LUT no longer crashes.
Mon. November 5, 2012
12.5.218

Fixed two bugs with the floating inspect window in MPlay:

  • it no longer incorrectly flips from bottom to top when it didn't need to
  • using the inspect window with gamma and a LUT no longer crashes.
Mon. November 5, 2012
12.5.218

Fixed two bugs with the floating inspect window in MPlay:

  • it no longer incorrectly flips from bottom to top when it didn't need to
  • using the inspect window with gamma and a LUT no longer crashes.
Mon. November 5, 2012