Houdini Main Changelogs
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20.0.183 | Fixed bug in the Unreal Engine plugin that would cause incorrect material assignments on high poly count mesh inputs. |
Mon. December 5, 2022 |
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20.0.183 | Fixed bug in the Unreal Engine plugin that would cause incorrect material assignments on high poly count mesh inputs. |
Mon. December 5, 2022 |
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20.0.183 | Fixed bug in the Unreal Engine plugin that would cause incorrect material assignments on high poly count mesh inputs. |
Mon. December 5, 2022 |
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20.0.183 | Karma MaterialX Subnet enforces 'kma' as the render context name, when translating children VOPs to USD shaders. |
Mon. December 5, 2022 |
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20.0.183 | Karma MaterialX Subnet enforces 'kma' as the render context name, when translating children VOPs to USD shaders. |
Mon. December 5, 2022 |
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20.0.183 | Karma MaterialX Subnet enforces 'kma' as the render context name, when translating children VOPs to USD shaders. |
Mon. December 5, 2022 |
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19.5.456 | Fixed a bug that caused HAPI_ExtractImageToFile to fail when used with HAPI_RenderCOPToImage. |
Mon. December 5, 2022 |
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20.0.182 | Added a new SOP Point Cloud Segment for partitioning a point cloud, and storing the unique pieces into an integer or string attribute. |
Sun. December 4, 2022 |
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20.0.182 | Added a new SOP Point Cloud Segment for partitioning a point cloud, and storing the unique pieces into an integer or string attribute. |
Sun. December 4, 2022 |
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20.0.182 | Added a new SOP Point Cloud Segment for partitioning a point cloud, and storing the unique pieces into an integer or string attribute. |
Sun. December 4, 2022 |
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20.0.182 | Fixed bug when displaying the stowbars |
Sun. December 4, 2022 |
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20.0.182 | Fixed bug when displaying the stowbars |
Sun. December 4, 2022 |
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20.0.182 | Fixed bug when displaying the stowbars |
Sun. December 4, 2022 |
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20.0.181 | Fixed a bug where calls to HAPI_LoadHIPFile were not correctly resetting the values of $HIP, $HIPFILE, and $HIPNAME context variables when the file was loaded. |
Sat. December 3, 2022 |
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20.0.181 | Fixed a bug where calls to HAPI_LoadHIPFile were not correctly resetting the values of $HIP, $HIPFILE, and $HIPNAME context variables when the file was loaded. |
Sat. December 3, 2022 |
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20.0.181 | Fixed a bug where calls to HAPI_LoadHIPFile were not correctly resetting the values of $HIP, $HIPFILE, and $HIPNAME context variables when the file was loaded. |
Sat. December 3, 2022 |
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19.5.453 | Fixed a bug in the SOP Create LOP's material autofill which failed to recognise relative material paths and shop_materialpath detail attributes. |
Sat. December 3, 2022 |
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20.0.180 | Fixed a bug that caused HAPI_ExtractImageToFile to fail when used with HAPI_RenderCOPToImage. |
Fri. December 2, 2022 |
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20.0.180 | Fixed a bug that caused HAPI_ExtractImageToFile to fail when used with HAPI_RenderCOPToImage. |
Fri. December 2, 2022 |
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20.0.180 | Fixed a bug that caused HAPI_ExtractImageToFile to fail when used with HAPI_RenderCOPToImage. |
Fri. December 2, 2022 |
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20.0.180 | Added support for Unreal 5.1. |
Fri. December 2, 2022 |
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20.0.180 | Added support for Unreal 5.1. |
Fri. December 2, 2022 |
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20.0.180 | Added support for Unreal 5.1. |
Fri. December 2, 2022 |
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19.5.453 | Added support for Unreal 5.1. |
Fri. December 2, 2022 |
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19.5.453 | Fixed a MaterialX shader compilation issue with curves that use geometry attributes. |
Fri. December 2, 2022 |