Houdini Main Changelogs

20.0.164

Fixed a bug in MaterialX mix node implementation where fg and bg inputs are swapped for surfaceshader, displacementshader, volumeshader, and color4 signatures.

Wed. November 16, 2022
20.0.164

Fixed a bug in MaterialX mix node implementation where fg and bg inputs are swapped for surfaceshader, displacementshader, volumeshader, and color4 signatures.

Wed. November 16, 2022
20.0.164

Added ability for python states to hook into our existing framework for waiting for the release of volatile keys.

Wed. November 16, 2022
20.0.164

Added ability for python states to hook into our existing framework for waiting for the release of volatile keys.

Wed. November 16, 2022
20.0.164

Added ability for python states to hook into our existing framework for waiting for the release of volatile keys.

Wed. November 16, 2022
19.5.437

Added a toggle to the Crowd State DOP to disable looping for the clip(s) being played in the state. This could already be configured per clip using the Agent Clip Properties SOP, and the clip properties setting takes precedence over the state's setting.

Wed. November 16, 2022
20.0.164

The Group Delete SOP now has the ability to set an output selection. This allows HDA authors to set an output selection for their HDA without leaking a group.

Wed. November 16, 2022
20.0.164

The Group Delete SOP now has the ability to set an output selection. This allows HDA authors to set an output selection for their HDA without leaking a group.

Wed. November 16, 2022
20.0.164

The Group Delete SOP now has the ability to set an output selection. This allows HDA authors to set an output selection for their HDA without leaking a group.

Wed. November 16, 2022
19.0.803

Fix a bug where Houdini editor node metadata could be written out to USD files if it appeared on a top level variant selection primitive.

Tue. November 15, 2022
19.5.436

Fix a bug where Houdini editor node metadata could be written out to USD files if it appeared on a top level variant selection primitive.

Tue. November 15, 2022
20.0.163

Fix a bug where Houdini editor node metadata could be written out to USD files if it appeared on a top level variant selection primitive.

Tue. November 15, 2022
20.0.163

Fix a bug where Houdini editor node metadata could be written out to USD files if it appeared on a top level variant selection primitive.

Tue. November 15, 2022
20.0.163

Fix a bug where Houdini editor node metadata could be written out to USD files if it appeared on a top level variant selection primitive.

Tue. November 15, 2022
19.0.803

Prevent python exceptions when right-clicking a USD primitive in the scene graph tree with invalid "editor node ids" in its metadata.

Tue. November 15, 2022
19.5.436

Prevent python exceptions when right-clicking a USD primitive in the scene graph tree with invalid "editor node ids" in its metadata.

Tue. November 15, 2022
20.0.163

Prevent python exceptions when right-clicking a USD primitive in the scene graph tree with invalid "editor node ids" in its metadata.

Tue. November 15, 2022
20.0.163

Prevent python exceptions when right-clicking a USD primitive in the scene graph tree with invalid "editor node ids" in its metadata.

Tue. November 15, 2022
20.0.163

Prevent python exceptions when right-clicking a USD primitive in the scene graph tree with invalid "editor node ids" in its metadata.

Tue. November 15, 2022
20.0.163

Added a toggle to the Crowd State DOP to disable looping for the clip(s) being played in the state. This could already be configured per clip using the Agent Clip Properties SOP, and the clip properties setting takes precedence over the state's setting.

Tue. November 15, 2022
20.0.163

Added a toggle to the Crowd State DOP to disable looping for the clip(s) being played in the state. This could already be configured per clip using the Agent Clip Properties SOP, and the clip properties setting takes precedence over the state's setting.

Tue. November 15, 2022
20.0.163

Added a toggle to the Crowd State DOP to disable looping for the clip(s) being played in the state. This could already be configured per clip using the Agent Clip Properties SOP, and the clip properties setting takes precedence over the state's setting.

Tue. November 15, 2022
19.5.436

Added support for writing out performance monitor information from the HDA processor node. The peformance monitor is started and stopped while work items in the node cook the asset, and performance information can either be written to a file on disk or to the work item's log.

Tue. November 15, 2022
20.0.163

Added support for writing out performance monitor information from the HDA processor node. The peformance monitor is started and stopped while work items in the node cook the asset, and performance information can either be written to a file on disk or to the work item's log.

Tue. November 15, 2022
20.0.163

Added support for writing out performance monitor information from the HDA processor node. The peformance monitor is started and stopped while work items in the node cook the asset, and performance information can either be written to a file on disk or to the work item's log.

Tue. November 15, 2022