Houdini Main Changelogs
| 20.0.162 | Fixed an issue with work items in the Error TOP always failing, when the node is configured to evaluate the error conditions in-process instead of during work item generation. |
Mon. November 14, 2022 | |
| 20.0.162 | Fixed an issue with work items in the Error TOP always failing, when the node is configured to evaluate the error conditions in-process instead of during work item generation. |
Mon. November 14, 2022 | |
| 20.0.162 | Fixed an issue with work items in the Error TOP always failing, when the node is configured to evaluate the error conditions in-process instead of during work item generation. |
Mon. November 14, 2022 | |
| 20.0.162 | The npointsgroup() family of VEX functions now supports adhoc group patterns instead of only exact group names, matching the behavior of expandpointgroup() and inpointgroup(). |
Mon. November 14, 2022 | |
| 20.0.162 | The npointsgroup() family of VEX functions now supports adhoc group patterns instead of only exact group names, matching the behavior of expandpointgroup() and inpointgroup(). |
Mon. November 14, 2022 | |
| 20.0.162 | The npointsgroup() family of VEX functions now supports adhoc group patterns instead of only exact group names, matching the behavior of expandpointgroup() and inpointgroup(). |
Mon. November 14, 2022 | |
| 20.0.162 | Adding support for "no lighting", "headlight only", and "normal lighting" modes for all render delegates, not just Houdini GL. Hight quality modes are still a Houdini GL specific concept, so these buttons now disappear when switching to another render delegate. The lighting mode is remembered on a per-renderer basis. |
Mon. November 14, 2022 | |
| 20.0.162 | Adding support for "no lighting", "headlight only", and "normal lighting" modes for all render delegates, not just Houdini GL. Hight quality modes are still a Houdini GL specific concept, so these buttons now disappear when switching to another render delegate. The lighting mode is remembered on a per-renderer basis. |
Mon. November 14, 2022 | |
| 20.0.162 | Adding support for "no lighting", "headlight only", and "normal lighting" modes for all render delegates, not just Houdini GL. Hight quality modes are still a Houdini GL specific concept, so these buttons now disappear when switching to another render delegate. The lighting mode is remembered on a per-renderer basis. |
Mon. November 14, 2022 | |
| 19.0.802 | The Pyro Solver SOP will no longer attempt to interpolate its data at non-integer frames. |
Mon. November 14, 2022 | |
| 19.5.435 | The Pyro Solver SOP will no longer attempt to interpolate its data at non-integer frames. |
Mon. November 14, 2022 | |
| 20.0.162 | The Pyro Solver SOP will no longer attempt to interpolate its data at non-integer frames. |
Mon. November 14, 2022 | |
| 20.0.162 | The Pyro Solver SOP will no longer attempt to interpolate its data at non-integer frames. |
Mon. November 14, 2022 | |
| 20.0.162 | The Pyro Solver SOP will no longer attempt to interpolate its data at non-integer frames. |
Mon. November 14, 2022 | |
| 20.0.162 | Improve how sesinetd/hserver validate the HTTP host header. |
Mon. November 14, 2022 | |
| 20.0.162 | Improve how sesinetd/hserver validate the HTTP host header. |
Mon. November 14, 2022 | |
| 20.0.162 | Improve how sesinetd/hserver validate the HTTP host header. |
Mon. November 14, 2022 | |
| 19.5.435 | Improve how sesinetd/hserver validate the HTTP host header. |
Mon. November 14, 2022 | |
| 20.0.159 |
|
Fri. November 11, 2022 | |
| 20.0.159 |
|
Fri. November 11, 2022 | |
| 20.0.159 |
|
Fri. November 11, 2022 | |
| 19.5.432 |
|
Fri. November 11, 2022 | |
| 19.0.799 |
|
Fri. November 11, 2022 | |
| 19.5.432 | Fixed a rare crash in the Gas Advect Field DOP. |
Fri. November 11, 2022 | |
| 20.0.159 | The pdg.ValuePattern class now supports custom delimiters between pattern components, instead of always using a space character. |
Fri. November 11, 2022 |