Houdini Main Changelogs
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4.9.371 | The Join SOP now has a "Only Connected" toggle. This causes it to only join curves and polygons which share a point. All such possible curves will be joined. |
Wed. May 23, 2001 |
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4.9.371 | The Join SOP now has a "Only Connected" toggle. This causes it to only join curves and polygons which share a point. All such possible curves will be joined. |
Wed. May 23, 2001 |
![]() |
4.9.371 | The Join SOP now has a "Only Connected" toggle. This causes it to only join curves and polygons which share a point. All such possible curves will be joined. |
Wed. May 23, 2001 |
![]() |
4.9.371 | The Join SOP now has a "Only Connected" toggle. This causes it to only join curves and polygons which share a point. All such possible curves will be joined. |
Wed. May 23, 2001 |
![]() |
4.9.371 | The Join SOP now has a "Only Connected" toggle. This causes it to only join curves and polygons which share a point. All such possible curves will be joined. |
Wed. May 23, 2001 |
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4.9.371 | Fixed bug with output of a custom colour to IGES, the output wasn't formatted correctly. |
Wed. May 23, 2001 |
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4.9.371 | Fixed bug with output of a custom colour to IGES, the output wasn't formatted correctly. |
Wed. May 23, 2001 |
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4.9.371 | Fixed bug with output of a custom colour to IGES, the output wasn't formatted correctly. |
Wed. May 23, 2001 |
![]() |
4.9.371 | Fixed bug with output of a custom colour to IGES, the output wasn't formatted correctly. |
Wed. May 23, 2001 |
![]() |
4.9.371 | Fixed bug with output of a custom colour to IGES, the output wasn't formatted correctly. |
Wed. May 23, 2001 |
![]() |
4.9.371 | Fixed bug with output of a custom colour to IGES, the output wasn't formatted correctly. |
Wed. May 23, 2001 |
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4.9.371 | Added "Connect Points" feature to EdgeDivide. It connects the points created by the divisions in the order in which the edges were specified. Also changed the parmater name of "Number of Divisions" to just "Divisions", and bound the step ladder handle to it. |
Wed. May 23, 2001 |
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4.9.371 | Added "Connect Points" feature to EdgeDivide. It connects the points created by the divisions in the order in which the edges were specified. Also changed the parmater name of "Number of Divisions" to just "Divisions", and bound the step ladder handle to it. |
Wed. May 23, 2001 |
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4.9.371 | Added "Connect Points" feature to EdgeDivide. It connects the points created by the divisions in the order in which the edges were specified. Also changed the parmater name of "Number of Divisions" to just "Divisions", and bound the step ladder handle to it. |
Wed. May 23, 2001 |
![]() |
4.9.371 | Added "Connect Points" feature to EdgeDivide. It connects the points created by the divisions in the order in which the edges were specified. Also changed the parmater name of "Number of Divisions" to just "Divisions", and bound the step ladder handle to it. |
Wed. May 23, 2001 |
![]() |
4.9.371 | Added "Connect Points" feature to EdgeDivide. It connects the points created by the divisions in the order in which the edges were specified. Also changed the parmater name of "Number of Divisions" to just "Divisions", and bound the step ladder handle to it. |
Wed. May 23, 2001 |
![]() |
4.9.371 | Added "Connect Points" feature to EdgeDivide. It connects the points created by the divisions in the order in which the edges were specified. Also changed the parmater name of "Number of Divisions" to just "Divisions", and bound the step ladder handle to it. |
Wed. May 23, 2001 |
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4.9.370 | The VEX texture3d() function which performs integration of the map should be more correct now. There was a bug which showed up in some circumstances which caused minor errors in the integration. These showed up as horizontal/vertial artifacts in volume renders. |
Tue. May 22, 2001 |
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4.9.370 | The VEX texture3d() function which performs integration of the map should be more correct now. There was a bug which showed up in some circumstances which caused minor errors in the integration. These showed up as horizontal/vertial artifacts in volume renders. |
Tue. May 22, 2001 |
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4.9.370 | The VEX texture3d() function which performs integration of the map should be more correct now. There was a bug which showed up in some circumstances which caused minor errors in the integration. These showed up as horizontal/vertial artifacts in volume renders. |
Tue. May 22, 2001 |
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4.9.370 | The VEX texture3d() function which performs integration of the map should be more correct now. There was a bug which showed up in some circumstances which caused minor errors in the integration. These showed up as horizontal/vertial artifacts in volume renders. |
Tue. May 22, 2001 |
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4.9.370 | The VEX texture3d() function which performs integration of the map should be more correct now. There was a bug which showed up in some circumstances which caused minor errors in the integration. These showed up as horizontal/vertial artifacts in volume renders. |
Tue. May 22, 2001 |
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4.9.370 | The VEX texture3d() function which performs integration of the map should be more correct now. There was a bug which showed up in some circumstances which caused minor errors in the integration. These showed up as horizontal/vertial artifacts in volume renders. |
Tue. May 22, 2001 |
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4.9.370 | Fixed a bug with reading in IGES files that had whitespace instead of a string field. This was causing a problem when reading in IGES files produced by Rhino. |
Tue. May 22, 2001 |
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4.9.370 | Fixed a bug with reading in IGES files that had whitespace instead of a string field. This was causing a problem when reading in IGES files produced by Rhino. |
Tue. May 22, 2001 |