ECV Creative Schools & Community

CERTIFIED
Share

VFX ••MODELING ••LIGHTING/RENDERING ••CHARACTER FX ••ENVIRONMENT ••

•• Multiple Houdini Courses | • Single Houdini Course | ☼ Houdini available for Project/Studio Use

3D Animation & Game  3rd year Bachelor -  32h30 per year ( 2h30 x 13 weeks )
In the 3D Animation program, students are introduced to the fundamentals of Houdini, including an understanding of node-based workflows and procedural modeling, followed by some basic FX work at the end of the year.In the Game program, the introductory Houdini course is more focused on procedural modeling and integration into Unreal.

3D Animation Master ( 2 years ) - 36 h per year ( 3h per week x 12 weeks )
In the 1st year of their Master degree, students have artistic and technical initiation to VFX and CFX in Houdini, with several exercises (destruction, particles, water sims, grooming... ).In the 2nd year of the Master degree, students apply their skills and learning to realize their graduation movie.

Game Art And Animation Master ( 2 years ) - 36 h per year ( 3h per week x 12 weeks )
In the 1st year of their Master degree, students have artistic and technical initiation to procedural design and modeling in Houdini, with several exercises the 1st year. They also learn how to import in the engine ( UE ).
In the 2nd year, students realize their video game and animation films, and apply skills and learning (procedural assets, environment, content needed for the game... )

VFX Specialization ( 2 years ) - around 78 h per year
In addition to the courses, some students can choose a VFX specialization. With the support of teachers, they'll have several personal projects to create for their own book and demo reel ( VFX, grooming... ).