possible bug, sprite texture size and offset on H11?

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hi, I have a long strip sprite image, and try to “frame” by sprite pop texture size and offset. It is a simple setup of location pop followed by a sprite pop.
It works fine on H10, but not on H11. Could someone please help me to confirm if this is bug.

the attatchment file include,
* sprite image file.
* both working and not woking screen shoot on H10 and H11.
* H11 setup file.

Thank you
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H11 the sprite image does not response to sprite texture size and offset. It skews into square


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same setup in H10, it appears normal

Attachments:
spriteSmokeTexture.rar (1.8 MB)

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