Runge–Kutta for particle to voxel in DOPs

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Is there a way to use something like Runge–Kutta algorithm for recreating density from particles in DOPS or something more simpler but accurate thanks ?
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Gas SPH Density DOP?
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I am advecting points with gas advect and I am trying to create new voxels for each new particle I was wondering if there is a proper way of doing it ?
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