Particles pscale and pyro

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I am trying to use particles as a pyro source. It appears that pscale has no effect on the source size.

Other than copying spheres to the particles and building the sdf that way, is there a way to use pscale to control the radius of the smoke source from particles?

Thanks!
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Hey!
Check Gas Particle To Field, using this DOP you can do what you want.
Cheers,
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