Hi
I'm making a model of a tiled roof that needs to look random, I have 6 different tile models and want to place them onto a grid at random points. I can get one model on there which is simple but I don't know how to randomize the process.
I've looked at the stamp pdf but thats aimed at ramdomly changing a simple model (a star) and placing it on a sphere.
Thanks in advance for any help
Copy SOP
3410 3 0- munsingwear
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- puma.snyder
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you could wire all your tile models into a switch sop, and drive the switch parameter via copy/stamping
Have a look here
http://www.sidefx.com/community/interact/mailarchive/index.php?view=WEB&msgid=3CF5584A.28B9E69D@fa.disney.com&perpage=20&revdate=off [sidefx.com]
Cheers
Achim
Have a look here
http://www.sidefx.com/community/interact/mailarchive/index.php?view=WEB&msgid=3CF5584A.28B9E69D@fa.disney.com&perpage=20&revdate=off [sidefx.com]
Cheers
Achim
- munsingwear
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- talos72
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Interestingly, few weeks ago I created a simple network that uses copy stamping to randomly copy varied objects onto a template.
I fed a bunch of geometry into a switch sop. Then I created a parameter in the stamp tab of the copy sop called “switch” with expression: fit01(rand$PT) ,0,(opinputs(“../switch1”)))
Then for the Select Input of the switch sop enter: param(“switch”,0)
This way, I kept the whole network procedural so I can fit any number or type of inputs into switch sop knowing they will be randomly propagated onto any template's points.
I fed a bunch of geometry into a switch sop. Then I created a parameter in the stamp tab of the copy sop called “switch” with expression: fit01(rand$PT) ,0,(opinputs(“../switch1”)))
Then for the Select Input of the switch sop enter: param(“switch”,0)
This way, I kept the whole network procedural so I can fit any number or type of inputs into switch sop knowing they will be randomly propagated onto any template's points.
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