Rendering dynamic objects

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Hi all,
another noob question i think. I have a broken wall which is a dynamic object. When I apply the material and then render, it turns out disgusting like the image below. How can I render it correctly?

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Dynamic_render.jpg (672.4 KB)

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try to append a Vertex SOP and add normals, that might fix it.
Also check your existing point normals, they might be messy as well!

~ Manu
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Manuel Tausch
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Thanks for your suggestion, I will try this
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