I'm trying to render a curve with a “width” attribute applied, this works but does not look how I want it too.
I can get the look I want by using a PolyWire SOP and changing the “Smooth Point” value to 0. However using this SOP in my scene is very slow.
Does anyone know a way to render with the “width” attribute but have the effect of setting the PolyWire “Smooth Point” option to 0?