[help] Custom container shape from geometry

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Hello everyone, first post :>
Probably one of those really noob questions but I modelled a geo in Maya which I imported into Houdini in the .obj format with a file node. My intent with it is change the shape of a liquid/pyro/cloud container into the shape of said geometry. Is this possible? I can't really figure out in what end to start really.

Any help would be greatly appreciated!
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Check out Peter Quints tutorials
Fluid Transform I - https://vimeo.com/20415443 [vimeo.com]
Fluid Transform II - https://vimeo.com/20415990 [vimeo.com]
Drive, monkey, drive!
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Woah! That's gold, thank you kindly!
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