Windforce DOP problem

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Hi.
I have small problem with windforce DOP. Dynamic objects stop moving after certain amount of time. Scale Force channel has some influence on how long object will move. And maybe type of noise plays some role too.

Attached example file. Just hit play.

Is it a bug?
tested with .683

Thanks in advance.

Attachments:
3ak_windForceDOP_problem.hipnc (209.1 KB)

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