Houdini RBDs - smoothly resolve penetration ?

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Hi,

Sometimes objects get stuck together, and stay stuck forever.
Especially in my current setup where I activate deforming objects progressively.

The resolve penetration on the solver works in those cases, but in the very harsh way.

Is there a setting that would separate objects in a smooth way over a couple of frames ?
I couldn't find any.
Already using edges collision and contact group on average.

Thanks a lot!
Vincent
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