vdb white water

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how to export vdb white water as a particle fluid surface and not as a volumetric smoke?
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I find a way to export them as points, so how can i convert this into a mesh like with a particle fluid surface? how?

https://vimeo.com/63392564 [vimeo.com]

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How?
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If you have it as points now, does the Particle Fluid Surface SOP not work?
Writing code for fun and profit since... 2005? Wow, I'm getting old.
https://www.youtube.com/channel/UC_HFmdvpe9U2G3OMNViKMEQ [www.youtube.com]
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i resolved this by converting to a volume surface density
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traiano
i resolved this by converting to a volume surface density

how did you go about doing this?
Houdini FX R&D Reel 2013
http://vimeo.com/gtapper/fxreel2013 [vimeo.com]
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