question about simdata, flip resolution and initial state

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hello,

I would like to know if it's possible to use lowrez fluid simdata as initial state of a highrez flip.

thx
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you can to some degree depending on what fields youve cached out. with just points, you can make a surface field from them and then scatter points inside and transfer the vel from the old points to the new points. if you have a surface field already this is easier. if you have a vel field you can resample that and use it, or just use it to init the vel on your points. the sim will take a bit to start behaving correctly and developing hi res detail, but itl work.
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I have vel field and surface field.
so if i understand I use surface field to create my points ( the same way than the ocean tool's “fluid tank initial” network)
then I can use my vel field within a source volume asset in dop.

right ?

oops, one last question :
how can i create a surface field from point ?

thx!
http://vimeo.com/vbkstudio [vimeo.com]
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