point instancing smoke with motion blur

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Hello,

I'm trying to use point instancing to instance on some smoke sims to lots of points.
I have cached out a smoke sim as a bgeo sequence. Then on my points I have set the attribute “instancefile” to be this bgeo sequence.
It renders okay except for motion blur.
I've tried all the options I can see and can't seem to get any motion blur to work.

Any tips/example scenes ? Is this even possible ?

Cheers,
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michael1
Hello,

I'm trying to use point instancing to instance on some smoke sims to lots of points.
I have cached out a smoke sim as a bgeo sequence. Then on my points I have set the attribute “instancefile” to be this bgeo sequence.
It renders okay except for motion blur.
I've tried all the options I can see and can't seem to get any motion blur to work.

Any tips/example scenes ? Is this even possible ?

If you want the instantiated objects themselves to blue, regardless of the movement of the points, you have to provide a separate blur file on a separate string attribute, named “instanceblurfile”.
Halfdan Ingvarsson
Senior Developer
Side Effects Software Inc
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