Smoke Train Velocity

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Hi,

I am trying to create a smoke system for a project I am working on for a train locomotive. I am trying to create something similar to this:

https://www.youtube.com/watch?v=6OgSNQOTw2U [youtube.com]

I have created a particle system and attached it to a sphere which is animated on a path and added some turbulent noise and random rotation to get the desired effect.

I am struggling to get the smoke to be forced up directly into the air from the emitter and then for the velocity to slow down again, so it looks like the steam train is pumping the smoke up. Can anyone help please?

Thanks

Attachments:
SmokeTest5.hipnc (540.1 KB)

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Hi,
I just changed 2 values in your source and it might be what your looking for.

I added in the source node (in the POP network) some velocity in the Y axis and multiplied the Inherited velocity to a value of 6.

You had everything there to make it work, it was some little tweaking.

Hope it helps!

Attachments:
smoketest5_138_X.hipnc (560.6 KB)


lari
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Thanks very much exactly what I was looking for, works a treat!

Sam
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