Flip and fast collision object
7340 9 2- maxpayne
- Member
- 39 posts
- Joined: Dec. 2010
- Offline
Hello guys. I have a problem. I need to create glass of water with splashes simulation. My glass is fast moving object. Problem is that the particles leaking through geometry. I tried solve it but I didn't manage. I have done my glass animation in 6 times slower. I tried to set 20 substeps in dopnetwork and many many others variants but none of the those variants didn't manage solve my problem. Is there anybody here who had situation like mine ? How can I solve my problem ?
- vleermeneer
- Member
- 245 posts
- Joined: Sept. 2011
- Offline
- maxpayne
- Member
- 39 posts
- Joined: Dec. 2010
- Offline
- vleermeneer
- Member
- 245 posts
- Joined: Sept. 2011
- Offline
Too bad because the leaking could have been caused by many things, I will call a few of them and you could check out these:
Check your glass objects in the DOP Network, under collision theres a checkbox for “show collision geometry” somethings you dont have enough samples and you would not get an accurate representation of your object.
You can also increase the particle radius scale in the flip object node.
You can also offset the collision of your flip object node theres a tab called collision I usually give it a small offset if there's interpenetrating particles.
Check your glass objects in the DOP Network, under collision theres a checkbox for “show collision geometry” somethings you dont have enough samples and you would not get an accurate representation of your object.
You can also increase the particle radius scale in the flip object node.
You can also offset the collision of your flip object node theres a tab called collision I usually give it a small offset if there's interpenetrating particles.
- maxpayne
- Member
- 39 posts
- Joined: Dec. 2010
- Offline
- vleermeneer
- Member
- 245 posts
- Joined: Sept. 2011
- Offline
- maxpayne
- Member
- 39 posts
- Joined: Dec. 2010
- Offline
- vleermeneer
- Member
- 245 posts
- Joined: Sept. 2011
- Offline
- maxpayne
- Member
- 39 posts
- Joined: Dec. 2010
- Offline
- vleermeneer
- Member
- 245 posts
- Joined: Sept. 2011
- Offline
-
- Quick Links