Superbabe!
6017 5 2- jimc
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- Joined: Oct. 2008
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- jimc
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- 295 posts
- Joined: Oct. 2008
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Added face blendshapes to the rig. These were done using a whole series of Edit SOPs, with mirror turned on, and using the Sculpt and Edit tabs. For the Edit tab, I used the soft radius set to between 0.03 and 0.01 to make the point edits more natural.
Eyelashes were done with a DA I made that takes a surface as an input, creeps the curves along the surface and then creates the tubes over that. The DA can optionally render the tubes as curves instead with a VOP SOP to add in varying amounts of width to the curve.
Eyelashes were done with a DA I made that takes a surface as an input, creeps the curves along the surface and then creates the tubes over that. The DA can optionally render the tubes as curves instead with a VOP SOP to add in varying amounts of width to the curve.
- jimc
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Here's a little video of the rig in action. Starting at 11:00 you can see the face blendshapes being used.
http://vimeo.com/82502104 [vimeo.com]
http://vimeo.com/82502104 [vimeo.com]
- jimc
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- 295 posts
- Joined: Oct. 2008
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- jimc
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- 295 posts
- Joined: Oct. 2008
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- chevita
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- Joined: Aug. 2013
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