remove triangles from imported geos

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hello everyone
need help

i have imported a obj model but all the polygons are triangulated is there any way to remove or convert these triangles in to quads
Ravikumar
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I think the better way is to Import them as Quad ,How you Import them in the Houdini !?
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it was a maya file which i downloaded from net, polygons were triangulated , because i dont have much knowledge on maya i did not tried to remove the triangles i just exported the model as obj file and i imported that in houdini
Ravikumar
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Generally ,Converting Triangulate to the Quad Tools in the 3D Softwares are not really good ,for example you can check it in the Maya (In the Mesh Menu)
https://www.youtube.com/c/sadjadrabiee [www.youtube.com]
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Joker386
Generally ,Converting Triangulate to the Quad Tools in the 3D Softwares are not really good ,for example you can check it in the Maya (In the Mesh Menu)

ya i will check, and thank you very much for ur help
Ravikumar
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