Dead flower blooming back to life

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Hello,
So i want a dead flower to bloom back to life. Currently i have used shape blends to get the basic forms. Also added some bones for more control on bends and curls. But i am unable to achieve the small curls and details, something like this…
http://l.rgbimg.com/cache1oVidR/users/t/tz/tzooka/600/mC05Uuw.jpg [l.rgbimg.com]
Can anyone please suggest the best way to approach it??

Thanks!!
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Gayatri Patel
Hello,
So i want a dead flower to bloom back to life. Currently i have used shape blends to get the basic forms. Also added some bones for more control on bends and curls. But i am unable to achieve the small curls and details, something like this…
http://l.rgbimg.com/cache1oVidR/users/t/tz/tzooka/600/mC05Uuw.jpg [l.rgbimg.com]
Can anyone please suggest the best way to approach it??

Thanks!!

blending displacement maps?
http://www.sekowfx.com [www.sekowfx.com]
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Hmm i haven't tried that. Do you think i can get the tiny curls out of displacement or i have to model them?? I did play around with cloth a bit but couldn't get the desired result. But I'll give this one a go! thanks!
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Yes ,I think so.

Using Displacement and animated textures and material is good way.

Just you should create an animated texture for masking displacement and material's parameters like diffuse , reflection and etc.

for example you can use animated ramp for masking 8)
https://www.youtube.com/c/sadjadrabiee [www.youtube.com]
Rabiee.Sadjad@Gmail.Com
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