Pieces freeze in the Air

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Hello,


i have an problem. I want to destroy an building .This building has to different components.For both parts i create at first the scatter and voronoifracture.At the End i create Active Points with an attributetransfer and the distance threshold. It works very well.But there is one mistake.Some pieces are freeze in the air .And i dont know why.If i delete the active points, everything works very well.But i need the active points.

And a second problem is that the little pieces at the ground are bouncing.


I hope someone can help.That would be great.
Edited by - July 12, 2014 18:38:22
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This is an example for the freeze pieces.

Attachments:
Destruction_withActivePoints.mov (1.1 MB)

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