Hi,
What do I have to do to make the particles collide in the other objects in the scene? I seem to remember that I earlier used to make the objects static RBD objects, but now it doesnt seem to work. Im using the new pop network.
Stig
pop collision
10121 13 2- stigolsen
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You are using volume based collision detection. As I suggested you to check collision shape in dop, it's not generating collision surface. May surface is too thin.
You can create your own volume at sop level then feed it in Poxy Volume parameter and change Mode to Volume Sample and adjust Division Size.
You can create your own volume at sop level then feed it in Poxy Volume parameter and change Mode to Volume Sample and adjust Division Size.
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